Floatting Text!

storgaard

New Member
Reaction score
4
Hey everybody:)
So, this is what i want to do i wonna do like this, when a specific unit dies, a specific floating text in a region dies, but i cant figure out how, since theres only 2 options destroy last created, or something with hastable, does anybody know how to do this?
 

Happy

Well-Known Member
Reaction score
71
i hope i got it right...you wanna destroy a specific floating text when a unit dies?

save the floating texts in variables and then trigger

events
a unit dies
actions
if/then/else
if the unit is a frost wyrm and in region XY
then destroy floating_text1
else

and this for every text.

greetz happy
 

Lord Regno

Active Member
Reaction score
19
1. make a variable that the type is floating text.
2.
Trigger:
  • set= unit_1_fltoingtext (last crated floting text)

3. Then the unit get killed
Trigger:
  • Floating text: destroy unit_1_floting_text


free handed
 
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