So here's the premise:
I'm making a map that will require extensive micro-management on the player's part. The player will manage a village, and operate basic functions such as making sure everyone is fed, building maintenance, crafting of materials for warriors, the actual gathering of food and more. Combat will require much micro-management as well, including bonus damage if attacking from behind, a very complex ambush system, possibly fatigue, and again, much more.
So I'm trying to decide whether or not I should have villagers die of old age. I can very easily have it so that all villagers will die in X amount of time, or I can not very easily have it so that all villagers will die in X +/- Y amount of time.
Or I can most easily have it so that villagers don't die of old age at all. While the whole old age thing may seem like a pain, which it probably will be. It'll prevent players from constantly massing huge armies, because soldiers will die faster, requiring the player to increase the population faster.
So very simply put: Should I incorporate the old age system?
I'm making a map that will require extensive micro-management on the player's part. The player will manage a village, and operate basic functions such as making sure everyone is fed, building maintenance, crafting of materials for warriors, the actual gathering of food and more. Combat will require much micro-management as well, including bonus damage if attacking from behind, a very complex ambush system, possibly fatigue, and again, much more.
So I'm trying to decide whether or not I should have villagers die of old age. I can very easily have it so that all villagers will die in X amount of time, or I can not very easily have it so that all villagers will die in X +/- Y amount of time.
Or I can most easily have it so that villagers don't die of old age at all. While the whole old age thing may seem like a pain, which it probably will be. It'll prevent players from constantly massing huge armies, because soldiers will die faster, requiring the player to increase the population faster.
So very simply put: Should I incorporate the old age system?