Hazanko
New Member
- Reaction score
- 2
Whenever I use triggers to change the day/night cycle speed, it crashes the game. It only crashes if the day/night cycle has already started (ie after initialization), but even if I turn off the day/night cycle, change the speed, then turn it back on it still crashes.
What I'm really trying to accomplish is having nights that are 3x longer than the days. I already have a timer system in place for doing this but I would like to use the clock at the top as a reference, and I like the transition effects.
Any way to change the game time speed without crashing the darn thing?
What I'm really trying to accomplish is having nights that are 3x longer than the days. I already have a timer system in place for doing this but I would like to use the clock at the top as a reference, and I like the transition effects.
Any way to change the game time speed without crashing the darn thing?