GetLocalPlayer and units?

Skippy

Active Member
Reaction score
39
Hi,
Is there any way to hide / kill / remove unit only for one player (using GetLocalPlayer) ? I create a dummy unit with some explosion model and I want it to show only for specific player.
I tried to just hide it like this:
JASS:

if (GetLocalPlayer() == GetOwningPlayer(GetTriggerUnit())) then
    call ShowUnit(GetTriggerUnit(), false)  
endif

But this doesn't work, it causes desynchronization.

Thanks for answers.
 

roaaaarrrr

New Member
Reaction score
33
Code:
function Test takes nothing returns nothing
    local string s = "war3mapImported\\FX.mdl"

    if GetLocalPlayer() == GetOwningPlayer(GetTriggerUnit()) then
        set s = ""
    endif
    call DestroyEffect(AddSpecialEffect(s,0.,0.))
endfunction

You could try doing it that way...
 

PurgeandFire

zxcvmkgdfg
Reaction score
509
Hi,
Is there any way to hide / kill / remove unit only for one player (using GetLocalPlayer) ? I create a dummy unit with some explosion model and I want it to show only for specific player.
I tried to just hide it like this:
JASS:

But this doesn't work, it causes desynchronization.

Thanks for answers.

Yep, it is pretty weird when it comes to displaying units locally. Once you interact/click the unit (I believe) it will desync. This is why it is normally avoided unless they have locust and don't interfere at all with anything/aren't interactable.

Code:
function Test takes nothing returns nothing
    local string s = "war3mapImported\\FX.mdl"

    if GetLocalPlayer() == GetOwningPlayer(GetTriggerUnit()) then
        set s = ""
    endif
    call DestroyEffect(AddSpecialEffect(s,0.,0.))
endfunction

You could try doing it that way...

^This is what I would suggest. But I think that'd cause the string table to desync if you use that string for the first time, so it'd be safer to do it like this:
JASS:
function Blah takes nothing returns nothing
    local string s = "war3mapImported\\yourmodel.mdl"
    if GetLocalPlayer() != GetOwningPlayer(GetTriggerUnit()) then
        set s = ""
    endif
    call DestroyEffect(AddSpecialEffect(s,x,y))
endfunction
 

roaaaarrrr

New Member
Reaction score
33
I've been told that the first way is safer, because calling a string inside the getlocalplayer could cause desyncs. Ive never personally had them with either method, so Im not positive tho...
 

Troll-Brain

You can change this now in User CP.
Reaction score
85
I don't think it would desynch.
Maybe in the past if you used the return bug to get the index of the string table using the return bug, and make some fancy stuff using it.

But now you can't get this index any-more, right ?
 

Lehona

New Member
Reaction score
12
Every string that wasn't used before will get tossed in the string-table, so doing it in a LocalPlayer-block will desync (But "" is already in the string-table (#2 or sth.) so there is no problem).
 

Troll-Brain

You can change this now in User CP.
Reaction score
85
Every string that wasn't used before will get tossed in the string-table, so doing it in a LocalPlayer-block will desync (But "" is already in the string-table (#2 or sth.) so there is no problem).
Proof it (i mean the desync , i already knew how strings are handled), last time i used it like that, it didn't desync.
You can create locally texttags, you can also locally "create" strings.

EDIT :
Oh and btw each version of wc3 (language) has already these own local strings. (check blizzard.j)
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +2
  • V-SNES V-SNES:
    Happy Friday!
    +1

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top