Getting death pact to work on all units

Jonny-Reaper

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I'm tryint to get death pact to work on all units aswell as the undead but i dont know how :( any suggestions?
 

bananaHUNT

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No you can't change it in the Object Editor, this is hard coded into the game, you can trigger it however:
Code:
Death Pact
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Death Pact
    Actions
        Unit - Set life of (Casting unit) to ((Life of (Casting unit)) + (Life of (Target unit of ability being cast)))
        Unit - Set mana of (Casting unit) to ((Mana of (Casting unit)) + (0.50 x (Mana of (Target unit of ability being cast)))) [optional]
        Unit - Kill (Target unit of ability being cast)
This will gain you full health points of the target and half mana.
 

bananaHUNT

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Can you explain how or why it doesn't work? Did you create the dummy ability?:
Create an ability that does nothing, besides targeting a unit. ex. Storm Bolt or Holy Light and change the effects so it does nothing (damage to 0, stun to 0, whatever, but keep the cooldown and manacost of your ability).
 

shinami

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Just a note: If you use storm bolt and set the stun to 0 it will be infinite. Do 0.1 instead..

EDIT: Just now i understood that doesnt matter since death pact kills the target <_<
 
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