I'm trying to make it so the item stays with the replacing unit, but this always crashes my game.
Thx in advanced!!!!!!!
Trigger:
- Sniper
- Events
- Unit - A unit Acquires an item
- Conditions
- (Item-type of (Item being manipulated)) Equal to Sniper
- Actions
- Unit - Replace (Hero manipulating item) with a Soldier using The new unit's default life and mana
- Hero - Create Sniper and give it to (Hero manipulating item)
- Events
Thx in advanced!!!!!!!