Hi, I have a skill on a building that all players can build..how can i set a global cooldown for it, So if player 1 (red) used the skill the Others have the same cooldown??
I think the only way you can do this is like this:
You should make a dummy unit called something like Cooldown.
Then give that ability a requirement for that unit.
Make a trigger that gives all players 1 of this unit, and make a unit variable (with array of max numbers of players) that tracks this unit.
Whenever a player casts this ability, trigger it that all Cooldown units are being removed, so all players cannot use the ability. And after a while (depending on the length of the cooldown) you have to create a new unit again.
This works perfectly, but you won't see the 'timer' on the ability icon. The ability-icon will be darkened instead and unclickable, until the unit is created again. If it is a big thing, you can make a timer or something, so players can see when the cooldown is over.
In general, a dummy unit is a unit that you can't see and can't control. It is used to create some effects, or cast a spell on a unit etc.
To make a dummy unit, just take for example the vulture unit (neutral passive), give it the ability 'Locust' (so it is unclickable and invulnerable) and set the model file to the custom path: ".mdl" so it has no model. Also remove shadows, set cast point and backswing to 0.00, set movement turn rate to max, and sight range should be enough to see the target unit..
In this case, you don't have a target unit and the dummy unit does nothing at all, except just existing, so the ability has its requirements.
So you just have to make a dummy without model and shadows and with locust. The rest is unimportant.
Well an even simpler way to do it, and this will only work if the effect is the same. But perhaps when one is cast, cause all the others to cast as well?
But that depends on the cause and type of ability.
Otherwise using dummy abilities is probably the second easiest method.
You wouldn't want to use a custom cooldown system.
Thats a good idea indeed, you can also make all abilities dummy/fake abilities, that don't do anything by themselves. And trigger the effect for only the first one cast.
Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
@tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart