Having trouble with doing a "Wow Blink"

addeownage

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I want to make a spell which is instant (no target point) and which moves the hero straight forward (in facing direction)

Help please :)

(and its suppose to be GUI no JASS)
 
I want to make a spell which is instant (no target point) and which moves the hero straight forward (in facing direction)

Help please :)

(and its suppose to be GUI no JASS)

Here is the trigger:

Code:
Blink
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Blink
    Actions
        Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
        Wait 0.01 seconds
        Unit - Move (Triggering unit) instantly to ((Position of (Triggering unit)) offset by 600.00 towards (Facing of (Triggering unit)) degrees)
        Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl

I didn't remove leaks and edit your values if you want.

EDIT:Make sure it is based of some instant spell.
 
why did you add a wait to that trigger Zanar? its not necessary and makes it non-MUI

I've made it wait because on some abilities it removes cooldown.

EDIT: Without wait removes cooldown I mean.
 
why should this be non-MUI flare?

Code:
Blink
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Blink
    Actions
        Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
        Wait 0.01 seconds
        Unit - Move (Triggering unit) instantly to ((Position of (Triggering unit)) offset by 600.00 towards (Facing of (Triggering unit)) degrees)
        Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl

would say it totally is MUI, since triggering unit should workl after waits
 
Facing of units is unpredictable sometimes.
But there's not alot you can do about that I guesss. Unless you use a target spell just to set the direction.
 
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