Help - Creating Lives

xz-master

New Member
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2
I can't figure out, how to make a life-count, and there are NO tutorials to find on the net about the subject.

But I've located this guideline:



- Go make an action,
- Click "Game - Text Message (Auto-Timed)"
- Click the red "Text" button
- Under Function, select "Concatenate Strings"
- Click the red "String 1" button
- For the Value, type "You have" <or whatever you want>
- Click OK <it should take you back a dialog box>
- Click the red "String 2"
- Under Function, select "Concatenate Strings"
- Click the red "String 1" button
- Under Function, select "Conversion - Convert Integer To String"
- Click the blue part that says "(Player number of (Triggering player))"
- Under Variable, select "Lives" <or w/e the name of your variable is>
- Click OK
- Click OK
- Click the red "String 2" button
- For the Value, type " lives left" <or whatever you want>
- Go nuts on clicking OK

But sadly, i haven't got a variable saying 'Lives'.
How do i create that? :confused:
 

DuelPlayer

Member
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21
Go to trigger editors
Press the X picture in your toolbar or press Ctrl + B
Then Press Create New Variables or press Ctrl + N
Then in the Variable name type Lives or whatever you want
Then in Variable type choose integer
Then press ok
Then press ok again
Then you just created a variable call Lives
If you want to edit the variable,
Just go action and choose set variable
Then in the variable choose Lives
Then in the value choose the number of lives you want


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xz-master

New Member
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2
Go to trigger editors
Press the X picture in your toolbar or press Ctrl + B
Then Press Create New Variables or press Ctrl + N
Then in the Variable name type Lives or whatever you want
Then in Variable type choose integer
Then press ok
Then press ok again
Then you just created a variable call Lives
If you want to edit the variable,
Just go action and choose set variable
Then in the variable choose Lives
Then in the value choose the number of lives you want

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Most Unpopular Project:
X-WoFI



Thank you.

But when i follow the guideline i posted earlier, i get stuck at this point:

- Go make an action,
- Click "Game - Text Message (Auto-Timed)"
- Click the red "Text" button
- Under Function, select "Concatenate Strings"
- Click the red "String 1" button
- For the Value, type "You have" <or whatever you want>
- Click OK <it should take you back a dialog box>
- Click the red "String 2"
- Under Function, select "Concatenate Strings"
- Click the red "String 1" button
- Under Function, select "Conversion - Convert Integer To String"
- Click the blue part that says "(Player number of (Triggering player))"
- Under Variable, select "Lives" <or w/e the name of your variable is>
- Click OK
- Click OK

- Click the red "String 2" button
- For the Value, type " lives left" <or whatever you want>
- Go nuts on clicking OK


I can't click 'ok', because i haven't set any 'Index' next to the 'Livess'.
Pic below explains. (Sorry for the massive picture)

5n2ohj.jpg
 

DuelPlayer

Member
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21
Because when you create the variable, uncheck array.
Array is only for multi-uses.
When you uncheck the array, you will not have any problems at all.

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xz-master

New Member
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2
That doesn't change anything.
I still can't Click 'Ok' on that window, because i haven't selected any String 2 :(
 

Jedi

New Member
Reaction score
63
I didn't understand clear but if Lives an integer variable with array, this should be:

Trigger:
  • Game - Display to (All players) the text: (You have + ((String(Lives[(Player number of (Triggering player))])) + lives left))


Here paint description :D
 

xz-master

New Member
Reaction score
2
I don't know how to paste in a Trigger that i've made.

But i can't seem to get the 'Lives' in between ((String((Player number of.....

Edit/ - Okay, i made that work, and i've ot the excact trigger that you've made, but it just keeps saying: "You have 20 lifes left", every time a unit enters the End region and dies. :(
 

xz-master

New Member
Reaction score
2
I don't know how to post a trigger, sadly.

It's a 'Unit enters region'.

Action is a message with the current number of lives.
Action is scoreboard-value going down by 1.
 

Jedi

New Member
Reaction score
63
Add this as first action:
Set Lives(Player Number of(Triggering Player)) = Lives(Player Number of(Triggering Player)) - 1
 

Draqu

New Member
Reaction score
1
There is another way to do this.

Download a hero revival system and copy it three times (3 lifes). Turn off second and third copy of revival trigger. If your hero dies, the hero is revived, the first copy is turned off and the second is on. After the next death, the second is off and the third is on. And so on. If the last revive trigger is off, the trigger with defeat conditions is activated (hero dies -> you loose).
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
There is another way to do this.

Download a hero revival system and copy it three times (3 lifes). Turn off second and third copy of revival trigger. If your hero dies, the hero is revived, the first copy is turned off and the second is on. After the next death, the second is off and the third is on. And so on. If the last revive trigger is off, the trigger with defeat conditions is activated (hero dies -> you loose).

Very big waste of time
 
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