so i have a trigger to make units respawn by a certain player in their original spot but wud u or anyone else happen to know a trigger to not reset the heros level and make him drop the item?
Make a player 12 hero. then make him at the spot from the begining. Or make him get moved to the spot later in the game if that is what u want. Also ally the player 12 with neutral hostile. then make a hero array variable that asigns each players hero into the array. Then make the Gold/lumber drop get to each one of the players though triggers. Also remember to turn off the move P12 hero. Then make a revive hero trigger for player 12 heroes. This will save the level of the here. Though the drops will disapear. U will need to trigger this:
Event
<P12 hero> dies.
Conditions
Action
Create ItemArrayVariable(Random integer number between 1-100) at position of triggering unit.
U will need to make an item-type variable also for holding the items.
I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"