Just wondering how would I make it so that the timer doesn't repeat every time a hero moves into the region
Trigger:
- Send
- Events
- Unit - A unit enters Gauntlet0 <gen>
- Conditions
- ((Entering unit) is A Hero) Equal to True
- Actions
- Set p_Gauntlet = (Center of GauntletStart <gen>)
- Unit - Move (Entering unit) instantly to p_Gauntlet
- Game - Display to (Player group((Owner of (Entering unit)))) the text: |cCF0041FFYou have ...
- Countdown Timer - Start t_gauntlet as a One-shot timer that will expire in 20.00 seconds
- Countdown Timer - Create a timer window for t_gauntlet with title |cFFFFCC00Ice Gaunt...
- Wait 20.00 seconds
- Countdown Timer - Destroy (Last created timer window)
- Trigger - Turn off (This trigger)
- Custom script: call RemoveLocation (udg_p_Gauntlet)
- Events