Thunder_Lord
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I made a hero that essencially Splits itself in to 3 differant heros, the main hero summons the other heros using these triggers
MepoDarksideII
Events
Unit - A unit Spawns a summoned unit
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Summoning unit)) Equal to Soul Essence
(Unit-type of (Summoned unit)) Equal to Dark Essence
Actions
Hero - Set (Summoned unit) experience to (Hero experience of (Summoning unit)), Hide level-up graphics
Unit - Set level of Shadow Foucs for (Summoned unit) to ((Level of Focus Shadow for (Summoning unit)) + 1)
Hero - Disable experience gain for (Summoned unit)
Unit - Remove Summon The Dark Essence from (Summoning unit)
Unit - Add Soul Focus Dark Essence (Q) to (Summoning unit)
Unit - Set the custom value of (Summoned unit) to (Custom value of (Summoning unit))
Set mepodarsidesummonvalue = (Custom value of (Summoning unit))
Set mepodarkside[mepodarsidesummonvalue] = (Summoned unit)
Unit - Order (Summoned unit) to Night Elf Demon Hunter - Activate Immolation
Unit - Remove classification of Summoned from (Summoned unit)
I have another trigger for this hero that dose the same thing for a Light essence hero (The main hero hes abilitys (shadow focus) that determins the level of the spell book for the summoned unit)
My problem is that when he summons these units they also get a cut of the experience for killed units (Even tho i turned off exp) they do not level up but the main hero only gains 1/3 of the regular exp, can anyone help me with this? (i cannot set the exp gained %s up because this hero will be working in conjunction with other heros as well, and doing this will set the proportions off for the other units.)
MepoDarksideII
Events
Unit - A unit Spawns a summoned unit
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Summoning unit)) Equal to Soul Essence
(Unit-type of (Summoned unit)) Equal to Dark Essence
Actions
Hero - Set (Summoned unit) experience to (Hero experience of (Summoning unit)), Hide level-up graphics
Unit - Set level of Shadow Foucs for (Summoned unit) to ((Level of Focus Shadow for (Summoning unit)) + 1)
Hero - Disable experience gain for (Summoned unit)
Unit - Remove Summon The Dark Essence from (Summoning unit)
Unit - Add Soul Focus Dark Essence (Q) to (Summoning unit)
Unit - Set the custom value of (Summoned unit) to (Custom value of (Summoning unit))
Set mepodarsidesummonvalue = (Custom value of (Summoning unit))
Set mepodarkside[mepodarsidesummonvalue] = (Summoned unit)
Unit - Order (Summoned unit) to Night Elf Demon Hunter - Activate Immolation
Unit - Remove classification of Summoned from (Summoned unit)
I have another trigger for this hero that dose the same thing for a Light essence hero (The main hero hes abilitys (shadow focus) that determins the level of the spell book for the summoned unit)
My problem is that when he summons these units they also get a cut of the experience for killed units (Even tho i turned off exp) they do not level up but the main hero only gains 1/3 of the regular exp, can anyone help me with this? (i cannot set the exp gained %s up because this hero will be working in conjunction with other heros as well, and doing this will set the proportions off for the other units.)