KaerfNomekop
Swim, fishies. Swim through the veil of steel.
- Reaction score
- 613
OMGWTFBBQ Wall of Text w/ Smileys!
@Inflicted: Any hero idea is fine. I'm not planning on making any maps ATM, all I've been doing for the past few months is making heroes. Some are more complicated than others, but all of them have the same goal - to be heroes, part of a database that can be withdrawn and utilised at any time, for any purpose. (*cliche*) So there isn't a theme, nor is there any specification as to what sort of map the hero goes into. The main thing is the idea stays.
All suggestions are quite useful, I could make one of them in about a week or so if exams weren't taking up so much time anyway. Hopefully I can make one over the holidays.
@B0nd0: Simple ideas are perfectly fine, I won't criticise anything - it's your idea, I'm just adopting it and trying to realise it. :thup: Though I'm not too sure, how does Powder Load work? If it means +1 Combo Point per attack, wouldn't that add points way too fast?
@Neuro: Any idea is fine, as mentioned previously, elementals included. I disagree with the idea that seeing invisible units isn't worth an ability slot, though; It might help in RPGs, like on quests to find secrets that can't be approached from close range, or avoiding dangerous traps.
P.S. How is Damage+Slow a Storm Bolt with reduced MS(Damage+Stun+Slow)? More like Cripple that does damage, or something like that.
@Everybody else: Useful ideas, everyone. I'll try to work on as many as possible, and hopefully get them done in order of suggestion. :thup:
Except for Lord Phailhard, of course. That deserves to be done ASAP.
Suggesting ideas or pointing out faults and suggesting improvements on existing ones is helping; Calling other ideas useless and saying nothing else isn't helping, it's just derogatory. Let's hope more ideas come out than pure discussion (which is fine by me, just that trying to improve productivity has always been a habit of mine ).
P.P.S: Smileys don't look so good when they only appear at the end of sentences. :banghead:
@Inflicted: Any hero idea is fine. I'm not planning on making any maps ATM, all I've been doing for the past few months is making heroes. Some are more complicated than others, but all of them have the same goal - to be heroes, part of a database that can be withdrawn and utilised at any time, for any purpose. (*cliche*) So there isn't a theme, nor is there any specification as to what sort of map the hero goes into. The main thing is the idea stays.
All suggestions are quite useful, I could make one of them in about a week or so if exams weren't taking up so much time anyway. Hopefully I can make one over the holidays.
@B0nd0: Simple ideas are perfectly fine, I won't criticise anything - it's your idea, I'm just adopting it and trying to realise it. :thup: Though I'm not too sure, how does Powder Load work? If it means +1 Combo Point per attack, wouldn't that add points way too fast?
@Neuro: Any idea is fine, as mentioned previously, elementals included. I disagree with the idea that seeing invisible units isn't worth an ability slot, though; It might help in RPGs, like on quests to find secrets that can't be approached from close range, or avoiding dangerous traps.
P.S. How is Damage+Slow a Storm Bolt with reduced MS(Damage+Stun+Slow)? More like Cripple that does damage, or something like that.
@Everybody else: Useful ideas, everyone. I'll try to work on as many as possible, and hopefully get them done in order of suggestion. :thup:
Except for Lord Phailhard, of course. That deserves to be done ASAP.
Suggesting ideas or pointing out faults and suggesting improvements on existing ones is helping; Calling other ideas useless and saying nothing else isn't helping, it's just derogatory. Let's hope more ideas come out than pure discussion (which is fine by me, just that trying to improve productivity has always been a habit of mine ).
P.P.S: Smileys don't look so good when they only appear at the end of sentences. :banghead: