Hero revival - gui

wirawiki

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How do I make a hero revival trigger? If the player is Player 2,3,4,or5 it will spawn at the region X. If the player is scourge (7,8,9,10) it will spawn at region Y. I have made the regions and the triggers as follows:


Next, what?
 
Use the action Hero - Revive (Instantly). Use Triggering Unit and a point in the corresponding Region. If you don't want the heroes to revive instantly, add in a wait for the revive action.
 
Edit: Ryushi too fast by 2 mins :[
Trigger:
  • Actions
    • Wait 1000000000.00 seconds <- Just a joke.
    • Hero - Instantly revive (Triggering unit) at (Center of Region 000 <gen>), Hide revival graphics
 
Above posted trigger leaks, but yeah it's rather simple idea.

Use search, there are lots of posts simlar to this.
 
This is IF YOU WANT A WAIT before revival

Using the Wait action is not recommended. Use a countdown timer (maybe with one array for each player, as I guess each player only got one hero?) or a dummy unit with an expiration timer. Then when the timer ends (or the unit dies) run a trigger reviving the hero (that has been saved in a variable, can do this already when you get the hero)
 
There is 2 Problems.... 1 if the unit can revive by 'buying' itself out and if the unit has RESURRECTION skill
 
Theres nothing wrong with a Wait action, simple and leakless?

But here:

Edit: Ryushi too fast by 2 mins :[
Trigger:
  • Actions
    • Wait 1000000000.00 seconds <- Just a joke.
    • Hero - Instantly revive (Triggering unit) at (Center of Region 000 <gen>), Hide revival graphics

I'm not saying the Wait, i'm talking about the revive trigger. Leaks a location and other possible problems.
 
Is a unit even considered in A unit dies events if it has reincarnation?
 
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