Hight up and Down...

swe_suffer

New Member
Reaction score
20
Ok... 2 abilitys (Up and Down) and 2 codes
Code:
Event: 
A Unit Begins Casting An Ability
Condition:
Ability Being Cast equal to Up
Action:
Set Up = ((Current Flyinghight of Casting Unit) + 50))
Animation - Set Flyingheight of Casting Unit to (Up) at (Current Flyingheight of Casting unit)

And

Code:
Event: 
A Unit Begins Casting An Ability
Condition:
Ability Being Cast equal to Down
Action:
Set Up = ((Current Flyinghight of Casting Unit) - 50))
Animation - Set Flyingheight of Casting Unit to (Down) at (Current Flyingheight of Casting unit)

You can raise but not dive and i dont understand what the prob is? :confused: :banghead:
 

Fatmankev

Chef, Writer, and Midnight Toker
Reaction score
240
Hmm

Trying setting a new variable instead of setting the variable <Up> again; make a new one called Down, and see if that helps any.
 

the Immortal

I know, I know...
Reaction score
51
> Set Up = ((Current Flyinghight of Casting Unit) + 50))
> Animation - Set Flyingheight of Casting Unit to (Up) at (Current Flyingheight of Casting unit)

You set the "Up" variable, but U lower with the "Down" variable. I think you have to set the "Down" variable instead of "Up"
 

Fatmankev

Chef, Writer, and Midnight Toker
Reaction score
240
Yea

the Immortal said:
> Set Up = ((Current Flyinghight of Casting Unit) + 50))
> Animation - Set Flyingheight of Casting Unit to (Up) at (Current Flyingheight of Casting unit)

You set the "Up" variable, but U lower with the "Down" variable. I think you have to set the "Down" variable instead of "Up"
Yea, that's what I meant, sorry if I didn't explain it right.
 
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