Like in Dota's Kelen Dagger of escape?
Except this time its a hero's skill, or any system that disable a spell from working if they have been attacks in the last 4 seconds is fine
I was thinking of using something like
If a unit was attack
Attacked unit equal to -My unit-
Remove -Ability- from unit
Give -Useless Ability- to unit
Set level's blah blah blah
wait 4 seconds
give -Ability- back to unit
Yeah but I realize that this would reset the cooldown D:
Except this time its a hero's skill, or any system that disable a spell from working if they have been attacks in the last 4 seconds is fine
I was thinking of using something like
If a unit was attack
Attacked unit equal to -My unit-
Remove -Ability- from unit
Give -Useless Ability- to unit
Set level's blah blah blah
wait 4 seconds
give -Ability- back to unit
Yeah but I realize that this would reset the cooldown D: