How give random abilitys

KaerfNomekop

Swim, fishies. Swim through the veil of steel.
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Well, first you would start with an ability array variable. Assign all the abilities you want. Then when you want to give an ability to a unit, just do something like:
Trigger:
  • Unit - Add AbilityVar[Random integer between 1 and X] to (Triggering unit)
 
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