How is my trigger?

Devrak

New Member
Reaction score
17
How is my trigger? Does it leak, lag, is it bad, and most important, would this be MUI?
Trigger:
  • Basic Shoot Trigger
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to Shoot Arrow
    • Actions
      • Set Caster_Point[(Custom value of (Casting unit))] = (Position of (Casting unit))
      • Set Stat_Damage[(Custom value of (Casting unit))] = (Agility of (Casting unit) (Include bonuses))
      • For each (Integer A) from 1 to 10, do (Actions)
        • Loop - Actions
          • Wait 0.15 seconds
          • Unit Group - Pick every unit in (Units within 2000.00 of (Position of (Casting unit))) and do (Actions)
            • Loop - Actions
              • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                • If - Conditions
                  • And - All (Conditions) are true
                    • Conditions
                      • ((Picked unit) has buff Damaged) Equal to True
                      • ((Owner of (Picked unit)) is an enemy of (Owner of (Casting unit))) Equal to True
                • Then - Actions
                  • Set Damage_Done = ((Real(Stat_Damage[(Custom value of (Casting unit))])) + 0.00)
                  • Unit - Cause (Casting unit) to damage (Picked unit), dealing Damage_Done damage of attack type Spells and damage type Normal
                  • Unit - Remove Damaged buff from (Picked unit)
                  • Floating Text - Create floating text that reads (String(Damage_Done, 0, 0)) above (Picked unit) with Z offset 0.00, using font size 9.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
                  • Floating Text - Change the fading age of (Last created floating text) to 0.20 seconds
                  • Floating Text - Change (Last created floating text): Disable permanence
                  • Floating Text - Change the lifespan of (Last created floating text) to 1.20 seconds
                  • Floating Text - Set the velocity of (Last created floating text) to 20.00 towards 90.00 degrees
                • Else - Actions
                  • Do nothing
      • Custom script: call RemoveLocation(udg_Caster_Point[GetUnitUserData(GetSpellAbilityUnit())])
 

Carl-Fredrik

New Member
Reaction score
51
There is a unit group which will leak, set it to a variable and then destroy it by using

JASS:
call DestroyGroup(udg_VARIABLENAME)


And no, it's not MUI since there is a 0.15 sec wait.

Edit: Or you could put the script

JASS:


in before you use the group.
 

Devrak

New Member
Reaction score
17
Okay, thanks for the fast answer.

How does the wait make it not MUI? Noobish question I guess, but I want to learn, so could you explain with a bit more detail what would make it not work?

Thanks!
 

Igor_Z

You can change this now in User CP.
Reaction score
61
Unit - A unit Begins casting an ability
Change it with
Unit - A unit starts the effects of an ability
Always use starts the effects, i dunno how to explain to you but begins casting is bugged... (Units within 2000.00 of (Position of (Casting unit))) = Unit Group leak. I don't know about waits in loops so u figure if it works or not
 

Devrak

New Member
Reaction score
17
Okay, I'll do that.

And about the leak, how do I remove it? with "call DestroyGroup(udg_VARIABLENAME)" like Carl-Fredrik said? If so, what's the "VARIABLENAME"?
 

Angel_Island

Much long, many time, wow
Reaction score
56
It is the name of the variable you are going to use when you are setting the group to the variable.
 

Devrak

New Member
Reaction score
17
Ah lol.

Fixed.

Anyone that could explain a bit more in detail why it isn't MUI or why waits doesn't work? Would be very nice.
 

Devrak

New Member
Reaction score
17
Ah, but doesn't [(Custom value of (Casting unit))] prevent this from happening?
 

simonake

New Member
Reaction score
72
Ok, ill try to make you understand.
If a unit's custom value is 0 and that another unit custom's value is 0 and it cast the spell, will they be overwriten you think?
A: Yes
B: No
You need a MUI count or To read Sooda tutorial. I don't have the link, i'm never able to find this damned tutorial. :p
 

Devrak

New Member
Reaction score
17
Ok, ill try to make you understand.
If a unit's custom value is 0 and that another unit custom's value is 0 and it cast the spell, will they be overwriten you think?
A: Yes
B: No
You need a MUI count or To read Sooda tutorial. I don't have the link, i'm never able to find this damned tutorial. :p

A :p I guess I assumed that every units custom value was different.

Okay, I think I understand now. :thup:

MUI count? What's that? I'll try to find that tutorial too, I think I saw it not so long ago.. somewhere...

Anyway +rep for helping me understand.

Edit: http://www.hiveworkshop.com/forums/f279/multi-instancible-gui-spell-making-34393/ Did you mean this tutorial simonake?
 

Igor_Z

You can change this now in User CP.
Reaction score
61
Set Arrow_Group = (Units within 2000.00 of (Caster_Point[(Custom value of (Casting unit))])))

Use Triggering unit instead of casting unit and set it in a variable if u want... Then the custom script to remove the leak( call DestroyGroup(udg_Arrow_Group) )
I think that Casting Unit is lost after waits or something, correct me if im wrong. Im not sure, but use triggering unit to be sure :)
 

Devrak

New Member
Reaction score
17
Set Arrow_Group = (Units within 2000.00 of (Position of (Triggering unit)))

Use Triggering unit instead of casting unit and set it in a variable if u want... Then the custom script to remove the leak( call DestroyGroup(udg_Arrow_Group) )
I think that Casting Unit is lost after waits or something, correct me if im wrong. Im not sure, but use triggering unit to be sure :)

Okay will do, thank you. Should I change every 'casting unit' to 'triggering unit' then?

Thinking of what simonake said, if you set every units custom value to a different value, would it work? I will have a maximum of 12 units in my map, so it wont be hard.
 

simonake

New Member
Reaction score
72

Both of these tutorials gives the same results, your spells is Mui. Personnaly, i prefer MuiCounts but Sooda's tutorial is much easier to understand and is working.
So you can use both of these methods. It won't change the play of your games.

I forgot to paste the link? Lol my mistake, I had find it and add to favorites.
Here it is!! Sooda's Mui
 

kingkingyyk3

Visitor (Welcome to the Jungle, Baby!)
Reaction score
216
Unit Group - Pick every unit in (Units within 2000.00 of (Position of (Casting unit))) and do (Actions)
Leaks a location

((Owner of (Picked unit)) is an enemy of (Owner of (Casting unit)))
Leaks 2 players

String(Damage_Done, 0, 0)
Leaks a string

The minimum value of Wait is 0.27 seconds. any value under 0.27 will automatically changed to 0.27 when playing
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • WildTurkey WildTurkey:
    is there a stephen green in the house?
    +1
  • The Helper The Helper:
    What is up WildTurkey?
  • The Helper The Helper:
    Looks like Google fixed whatever mistake that made the recipes on the site go crazy and we are no longer trending towards a recipe site lol - I don't care though because it motivated me to spend alot of time on the site improving it and at least now the content people are looking at is not stupid and embarrassing like it was when I first got back into this like 5 years ago.
  • The Helper The Helper:
    Plus - I have a pretty bad ass recipe collection now! That section of the site is 10 thousand times better than it was before
  • The Helper The Helper:
    We now have a web designer at my job. A legit talented professional! I am going to get him to redesign the site theme. It is time.
  • Varine Varine:
    I got one more day of community service and then I'm free from this nonsense! I polished a cop car today for a funeral or something I guess
  • Varine Varine:
    They also were digging threw old shit at the sheriff's office and I tried to get them to give me the old electronic stuff, but they said no. They can't give it to people because they might use it to impersonate a cop or break into their network or some shit? idk but it was a shame to see them take a whole bunch of radios and shit to get shredded and landfilled
  • The Helper The Helper:
    whatever at least you are free
  • Monovertex Monovertex:
    How are you all? :D
    +1
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top