I want to create a spell that creates mass lightning effects
so something like
Unit Group - Pick every unit group in <My Group>
- Create lightning effect from <Caster> to <Pick Unit>
The problem is during the clean up states I cannot detect and stored these lightning effect into variables so I cannot clean them up, this is because there are multiple lightning effect created at once. Anyone has an answerd to my solution?
so something like
Unit Group - Pick every unit group in <My Group>
- Create lightning effect from <Caster> to <Pick Unit>
The problem is during the clean up states I cannot detect and stored these lightning effect into variables so I cannot clean them up, this is because there are multiple lightning effect created at once. Anyone has an answerd to my solution?