ChangeRevive
Events
[COLOR="Green"]Unit - A unit Acquires an item[/COLOR]
Conditions
[COLOR="Green"](Item-type of (Item being manipulated)) Equal to Lifestone[/COLOR]
Actions
Set Revive[(Player number of (Owner of (Hero manipulating item)))] = [COLOR="Red"](Center of HeroStart <gen>)[/COLOR]
[COLOR="Teal"]Set ReviveName[(Player number of (Owner of (Hero manipulating item)))] = [COLOR="Red"]Region to respawn in.[/COLOR][/COLOR]
[COLOR="Green"]Item - Remove (Item being manipulated)[/COLOR]
[COLOR="Teal"]Game - Display to (All players matching ((Owner of (Hero manipulating item)) Equal to (Matching player))) for 5.00 seconds the text: (Your hero will
now revive in + (ReviveName[(Player number of (Owner of (Hero manipulating item)))] + !))[/COLOR]