Grommo
New Member
- Reaction score
- 0
Hi!
I've been using some custom models for my map, but i've encountered a problem i can't solve... If i download a model without .blp files, just one or two .mdx files, and import them, they won't work! The readme's say that they use already existing .blp's, but how do i assign them? or do i need to?
For example, i downloaded a "Kodobeasttower" model from the hiveworkshop.com and it came only with a portrait.mdx and the normal .mdx. It says it needs these .blp's "Textures\KotoBeast.blp, Textures\gutz.blp, buildings\Other\PigFarm\Hut.blp and Textures\Catapult.blp" and all of those are already in the game... But how do i get it to work? =D
I've been using some custom models for my map, but i've encountered a problem i can't solve... If i download a model without .blp files, just one or two .mdx files, and import them, they won't work! The readme's say that they use already existing .blp's, but how do i assign them? or do i need to?
For example, i downloaded a "Kodobeasttower" model from the hiveworkshop.com and it came only with a portrait.mdx and the normal .mdx. It says it needs these .blp's "Textures\KotoBeast.blp, Textures\gutz.blp, buildings\Other\PigFarm\Hut.blp and Textures\Catapult.blp" and all of those are already in the game... But how do i get it to work? =D