WuHT
New Member
- Reaction score
- 6
So let's say you want to create a region that encompasses a base which is NOT rectangular.
What i did was i created several small regions, and then set them as a variable array for region.
Problem is, if i want to choose 20 random units from the ENTIRE base, i wouldn't know how to refer to it, as my only choice would be to loop a value between how many small seperate regions i had and choose a few units from each region...ie summing it up to the total 20 in the entire base.
Is there a "better" way of doing this ?
To choose X creatures ( say 20) inside an irregularly shaped base ??
What i did was i created several small regions, and then set them as a variable array for region.
Problem is, if i want to choose 20 random units from the ENTIRE base, i wouldn't know how to refer to it, as my only choice would be to loop a value between how many small seperate regions i had and choose a few units from each region...ie summing it up to the total 20 in the entire base.
Is there a "better" way of doing this ?
To choose X creatures ( say 20) inside an irregularly shaped base ??