is it possible to have units that are owned but not slectable/controllable (yet still targetable)
so, no locusting units, because they cant be targeted
(what happens if you add then remove locust, i know some effects bug and stay, but i dont know which)
i dont wanna use a neutral player because of bounty issues.
edit: and side question, is there a 'unit becomes selected' or 'player selects unit' event?
so, no locusting units, because they cant be targeted
(what happens if you add then remove locust, i know some effects bug and stay, but i dont know which)
i dont wanna use a neutral player because of bounty issues.
edit: and side question, is there a 'unit becomes selected' or 'player selects unit' event?