Is there a way i can change windwalking hero's vertex coloring to 0%Transparency?

Ninja_sheep

Heavy is credit to team!
Reaction score
64
I think you have to do this by triggers:

Code:
event
   a units stops casting an ability
condition:
   ability being cast equals windwalk
action:
   set transperancy of casting unit to 0%

Code:
event:
   a unit is  attacked
condition:
   attacked unit has got buff windwalk
action:
   set transperancy of attacking unit to 100%
 

elmstfreddie

The Finglonger
Reaction score
203
A unit starts the effect of an ability
ability being cast = wind walk
animation -> set vertex colouring of (triggering unit) to 100%,100%,100%, and 100% transparency

Or...
Every .5 seconds of the game
Set tempgroup = all units in playable map area
pick every unit in tempgroup and do actions
if
picked unit has buff Wind Walk
Then
set vertext colouring to 100%,100%,100%, and 100% transparency
Else
set vertex colouring to 100%,100%,100%, and 0% transparency
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top