The only thing I have been able to make against maphackers is a trigger that announces if someone may be maphacking. Due to lag it is often wrong and people will just assume that the maphackdetect is working even though it displays text saying it is often wrong. Does anyone have an actual working maphack detector that can detect and possibly kick maphackers and is never wrong? I know what I'm asking for seems impossible but I host Tree Tag and people seem to love maphacking on that map. It's ruining all the fun of the game.