Hello, I'm making a map with a big castle in it, and I've run into a problem. Basically, for some reason, all of the water raises up past where it should be. I cant remove any of it at all (i.e. if I use cliff +2 on a spot of deep water the ground becomes flat but there is stall water floating above the ground). Ive tried it with enforce water height limits on AND off.
I think it may be related to the fact that earlier on, after the water was added, I lowered all of the cliffs on the map by 1 (using the 'adjust cliff levels' tool under 'Advanced').
How do I make all the water goes back to where it should be? Raising the whole map back up doesn't seem to work either.
I think it may be related to the fact that earlier on, after the water was added, I lowered all of the cliffs on the map by 1 (using the 'adjust cliff levels' tool under 'Advanced').
How do I make all the water goes back to where it should be? Raising the whole map back up doesn't seem to work either.