helpmeplease
New Member
- Reaction score
- 7
im trying to make an rpg where creeps level up as you do. but i don't want to have to set upgrades used for EVERY single unit i use as a creep. is there a trigger that does this?
my trigger is
but it isn't working. so im thinking it's because i need to set upgrades used on every unit i use..
my trigger is
Trigger:
- event -a unit gains a level
- condition - owner of leveling unit equal to player 1
- set research level of creepupgrade to ((current research level of creepupgrade for neutral hostile)) +1) for neutral hostile)
but it isn't working. so im thinking it's because i need to set upgrades used on every unit i use..