Chocobo
White-Flower
- Reaction score
- 409
phyrex1an said:I've read somewhere that you can't have 2 'local globals' in the same function. If thats your problem then you can try to convert your trigger to 'Custom Script' and remove every 'udg_' prefix that you find.
You can have 2 local globals in the same function. One time I had 34 globals in locals and they worked fine.
Code:
cross chop
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Cross Chop
Actions
Custom script: local unit udg_slasher_caster
Custom script: local unit udg_slasher_target
[B]Set slasher_caster = (Casting unit)[/B] //Triggering unit faster
Set slasher_target = (Target unit of ability being cast)
Special Effect - Create a special effect attached to the weapon of slasher_caster using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.30 seconds
[B]Unit - Move slasher_caster instantly to (Position of slasher_target)[/B] //LEAK
Unit - Cause slasher_caster to damage slasher_target, dealing (50.00 x (Real((Level of Cross Chop for slasher_caster)))) damage of attack type Chaos and damage type Normal
Wait 1.00 seconds
There is a leak in your trigger (Do what you want).
I do not see where is the error. Where is exactly the error?