Hi there, im looking for a team of map makers to help me with an upcoming ORPG. I haven't thought of a name for it yet, but im working on it!!
About the ORPG:
There will be 9 Class', which are as fallows, along with there skills and primary att.
Swordsmen - Use's the sword, no shield. Wears light to medium armor. Might be able to solo pretty good. Has average hp, low defense, fast attack speed, medium damage, and low mana. Will have 5 skills. Primary stat: Agility
5 Skills:
Slash - Strikes the target with his sword x time's per level of skill doing 20 damage * the level of the skill.
Omni-Strike - Hits the target repeatedly for x amount of seconds per level of skill, doing 50 damage * the level of the skills
Duel Wield - Allows the swordsmen to wield a sword in each hand.
Clash - Forces the target into a one on one duel (will have to figure something out to make the target only target the swordsmen until its dead, and not take any damage besides from the swordsmen. Must also make it so the swordsmen can only target the unit it put into a duel and take damage from only that target. Have fun, Jasser!!)
Quickness - The swordsmen moves with such speed that its attacks are faster. Increases attack speed by 3% per level of skill.
Supreme Finale - Pauses the target for x amount of seconds while the swordsmen builds up energy. When the swordsmen builds up enough energy, he deals 200 * the level of the skill, - half the level of the target.
Mage - Primary spell caster.
Cleric - Primary healer.
Theif - Quick, agile, and nimble.
Shaman - Uses healing magic and nature magic.
Defender - Primary Tank.
Brawler - Unable to use weapons, but makes up for it with high armor and attack.
Slinger - Uses guns to dispose of foes. Can wield two weapons at level one.
Fallen Mage - Uses swords, but implements magic to increase the swords effectiveness and armor effectiveness.
This also implements a system that uses Life Force (lumber) to make it more challangeing. When your Life force wears out, you die. The plant drains Life Force, and so do some skills.
What im looking for.
I need a Jasser, a person to do the terrain, someone to make the spells and effects, someone to make a system for Jobs (I.E. crafting, cooking, fishing, smithing, etc) and recipes for them, someone to test multi-player compatibility, and someone to make items. I will work on the heros, class', and quests, along with the main story line.
I DO PLAN ON FINISHING THIS PROJECT, AND GIVING FULL CREDIT TO THOSE WHO HELP!!! I PLAN ON THIS TAKING 5 MONTHS OR MORE.
IF you are interested, post here please, so that people know what is taken and what isn't... I will send the map to those who join me. Please post or send me a sample of your work for ANY position listed above, except online testing, multi-player testing, and checking for leaks.
About the ORPG:
There will be 9 Class', which are as fallows, along with there skills and primary att.
Swordsmen - Use's the sword, no shield. Wears light to medium armor. Might be able to solo pretty good. Has average hp, low defense, fast attack speed, medium damage, and low mana. Will have 5 skills. Primary stat: Agility
5 Skills:
Slash - Strikes the target with his sword x time's per level of skill doing 20 damage * the level of the skill.
Omni-Strike - Hits the target repeatedly for x amount of seconds per level of skill, doing 50 damage * the level of the skills
Duel Wield - Allows the swordsmen to wield a sword in each hand.
Clash - Forces the target into a one on one duel (will have to figure something out to make the target only target the swordsmen until its dead, and not take any damage besides from the swordsmen. Must also make it so the swordsmen can only target the unit it put into a duel and take damage from only that target. Have fun, Jasser!!)
Quickness - The swordsmen moves with such speed that its attacks are faster. Increases attack speed by 3% per level of skill.
Supreme Finale - Pauses the target for x amount of seconds while the swordsmen builds up energy. When the swordsmen builds up enough energy, he deals 200 * the level of the skill, - half the level of the target.
Mage - Primary spell caster.
Cleric - Primary healer.
Theif - Quick, agile, and nimble.
Shaman - Uses healing magic and nature magic.
Defender - Primary Tank.
Brawler - Unable to use weapons, but makes up for it with high armor and attack.
Slinger - Uses guns to dispose of foes. Can wield two weapons at level one.
Fallen Mage - Uses swords, but implements magic to increase the swords effectiveness and armor effectiveness.
This also implements a system that uses Life Force (lumber) to make it more challangeing. When your Life force wears out, you die. The plant drains Life Force, and so do some skills.
What im looking for.
I need a Jasser, a person to do the terrain, someone to make the spells and effects, someone to make a system for Jobs (I.E. crafting, cooking, fishing, smithing, etc) and recipes for them, someone to test multi-player compatibility, and someone to make items. I will work on the heros, class', and quests, along with the main story line.
I DO PLAN ON FINISHING THIS PROJECT, AND GIVING FULL CREDIT TO THOSE WHO HELP!!! I PLAN ON THIS TAKING 5 MONTHS OR MORE.
IF you are interested, post here please, so that people know what is taken and what isn't... I will send the map to those who join me. Please post or send me a sample of your work for ANY position listed above, except online testing, multi-player testing, and checking for leaks.