Lordaeron Defender Spell Ideas

eskimojoe_66

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Hi, I also need one more spell idea for a hero called the Lordaeron Defender, based off the Swordsman/Captain model. Here are the spells I have so far:

PACT OF RIGHTEOUSNESS
Bonds the target to nearby allies, distributing any damage they take among those joined by Devotion.
Level 1 - Joins 4 targets, lasts 5 seconds.
Level 2 - Joins 7 targets, lasts 8 seconds.
Level 3 - Joins 10 targets, lasts 11 seconds.
Level 4 - Joins 13 targets, lasts 14 seconds.

SMITE
A wave of holy light surges forth from the Lightbringer's sword, causing damage to enemies in a line.
Level 1 - 75 damage.
Level 2 - 150 damage.
Level 3 - 225 damage.
Level 4 - 300 damage.

GUARDIAN ANGEL (ULTIMATE)
Summons a holy spirit from the heavens on to the battlefield with the power of God himself. Upon arrival, the angel grants nearby allies maximum armor, making them all but impervious to damage.
Level 1 - Lasts 5 seconds.
Level 2 - Lasts 9 seconds.
Level 3 - Lasts 13 seconds.
 

denmax

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ULTIMATE PRAYER
Submits to the might of God, which He grants him gifts from the heavens. If the Hero is low on hit points, he will gain a rapid hit point regeneration. If the Hero is low on mana, he will gain a rapid mana regeneration. If the Hero is under a negative buff, it will be dispelled. If the Hero is being attacked, he will gain a temporary defense against both magic and physical damage. If the Hero is attacking, he will gain a temporary attack speed increase. If the Hero is both low of hit points and mana, he will gain both effects at half speed.

Italic = Optional

Order of effects (only one gift is given per cast, if the Hero is urgent on one effect which is much more first in the order than the others, then he is given by only that gift)

#1 - Life and Mana
#2 - Rapid Life
#3 - Rapid Mana
#4 - Dispel
#5 - Is attacked and/or Is attacking
 

chopperpope

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SMITE is a shitty spell. !!!!!!!!!
Guardian angel is a copy from DOTA !!!!!!!!!
PAct of Righteousness fucks with your own team, you may kill an ally with this skill !!!!!

but I'll give some ideas.

LIght edge: every X seconds L.D sword becomes full with light, causing it's next attack to damage nearby enemies and heal nearby allies.

Divine bless: calls an angel from the sky inside targeted region which lasts during X seconds giving (brilliance aura, devotion aura, comand aura and endurance aura)

Borrowed soul: causes the L.D to distribute 50% of the damage he takes into health to nearby allies. lasts X seconds.
 

Pharaoh_

The epic journey will soon begin... Prepare!
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Smite is Shockwave, i wouldn't add it.
Guardian Angel is DotA's Omniknight's ultimate. Exact copy; i would also not add it.

Being a defender doesn't render you a priest or something. Maybe focus more on defensive capabilities, such as:

Ultimate Defense: Instantly increases resistance to incoming damage by 50/60/70%, but slows attack speed by 50/40/30%. (This will be your ultimate)

Slash Attack: Temporarily revenges anyone that deals damage to the Defender. Units that either attack him or cast spells on him will get 50/75/100/125 damage. (Active, Mana Cost: 80/100/120/140) Lasts 5 seconds. A unit cannot be damaged more than twice while in effect.

Ancient Guardian: Forces the spirits of the battlefield that were once the great defenders of Lordaeron to link themselves for superior defense. While in effect, allies and the Defender gain armor bonus, which is slowly taken away, dealing damage to all units nearby. +5/7/9/11 armor bonus, decreases by 1 every second, dealing 10 damage of type Chaos. Armor bonus lasts equal to the bonus itself: 5 seconds/7/9/11 and additional 5/7/9/11 to be taken away and converted into damage for the nearby units. 350 AoE. High Mana cost: 250/ 350/ 450
Maximum ally units that can get the bonus armor: 4/5/6/7. (So, at the end of the spell, your allies who got bonus armor will deal 50/70/90/100 chaos damage to nearby units in 350 AoE.)
 

eskimojoe_66

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O.O sorry, I didnt mean to rip off dota :D
yeah I'll change it. I think I added smite when I was tired too. By the way, I like Pact of Righteosness because my map is more of a footmen frenzy kind of map where players get their own units, not an AoS.

I like ultimate prayer though, but I think i'll change the name to 'prayer of desperation.'
 

eskimojoe_66

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P.S. to Pharoah:

I like that Ancient Guardian idea. I think that I'll make it like a group of about 6 transparent dummy units form around the hero when casted, and I will keep the slow armor decrease. However, the chaos damage thing gets a little confusing, so i think that I will make it like the dummies automatically attack nearby enemies, dealing chaos damage.
 

eskimojoe_66

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-.- sorry, i gotta learn to put my replies into one post.

Chopperpope, I like the divine bless spell, but I think I'll change the name.

And Pharoah, slash attack is an interesting idea, but I might change the name to something like 'Judgement' or something.

Thx everyone
 

chopperpope

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don't know how to "EDIT"?

try checking your mail box for the forum's reply, maybe ur not authorized to EDIT
 

denmax

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BLADE OF PENANCE - [ACTIVE]
Emits an illuminating aura around the weapon of the Hero that, when the sword collides with an enemy, gracious effects will occur. If the sword is used as defense, the Hero can parry, resulting in the stunning the attacking enemy unit. If the stunned enemy unit is attacked, it will receive much greater damage, but then the stun duration is removed. If the sword is used as an attacking factor, the attacked enemy unit then is afflicted by the holy strength of God. Reducing it's capabilities by stunning it for the first few seconds, then slowing its movement speed and attack speed down, then finally morphs it into a random defenseless critter. One target may only take each effect once. Attacking effect does not occur on units stunned by the parry.

Each level may increase the number of times this could be done, or the durations and amplifications. You can edit this at your own will.
 

sjakie

Cookie Be Awesome!
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Divine Intervention
Grants all nearby allies a X% chance to avoid an attack and be healed for Xhp instead.

Blessing op Repeations
Causes every healing effect made on an allied unit inside the target area to instantly trigger a second time when it occurs. Lasts for X seconds.

Divine Revenge
Punishes the target enemy for his sins, dealing X% of the damage that enemy dealt the last 5 seconds and healing the same amount to the Lordaeron Defender.

Act of Justice
The Lordaeron Defender is supported by the gods as he fights in the name of justice. Increases the Lordaeron Defenders armor by X for X seconds everytime he casts or triggers a spell. Also there is a X% chance the gods will reward the Lordaeron Defenders holy act by restoring the mana lost by the spell and resetting its cooldown.

Mithrill Platings
The Lordaeron Defender has provided himself some rare but effective mithrill platings. Not only do these plates decrease all incoming damage by X, but once every X seconds they can decrease the damage from an enemy pell by 50%.

Protective Width
The Lordaeron Defender provided himself with an extra, incredibly large and sturdy shield. Though wearing this titanic buckler will decrease both his movement and attackspeed by 20%, it will increase his armor by X. Also allied units on meleerange will receive X% of the Defenders armor as bonus armor.
 

chopperpope

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Godlike punishment:

causes the L.D to absorv all tamage he takes during 5 seconds and then release it dealing X% of thestored damage to all nearby enemies.
 
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