Mass Sleep

Manee

New Member
Reaction score
20
i'm trying to make the spell; Mass Sleep
but i can't get it to work
here's my code

Code:
Mass Sleep
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Mass Sleep
    Actions
         If(all conditions are true) then do (Then actions) else do (Else Actions)
            If-Conditions
               (Target unit of ability being cast) is a Structure equal to false
               (Target unit of ability being cast) is Mechanical equal to false
            Then Actions
                Unit - Create 1 Sleep Dummy for (Owner of (Triggering unit)) at (Position of (Picked unit)) facing 0.00 degrees
                Unit - Add Sleep to (Last created unit)
                Unit - Set Level of Sleep for (Last created unit) to (Level of Mass Sleep for (Triggering unit))
                Unit - Order (Last created unit) to Undead Dreadlord - Sleep (Picked unit)
                Unit - Add a 1.50 second Generic expiration timer to (Last created unit)
            Else-Actions
 

bnw2000

New Member
Reaction score
2
problem

1st , ur sleep skill is different from the default Undead Dreadlord Sleep spell
2ndly, will only probably make one units sleep even if it worked... cause u need to pick all units within ____ radius/area/watsoever of target point of ability , then cast sleeping spell... u can either , use jass to cast ( which i dunno how) or edit the default sleep spell to ur likings
 
T

Tubba

Guest
No, he refers to the skill added to the unit there.


But yes, I assume you based it off Rain of Fire or Flamestrike or something, you need a radius.
 

Manee

New Member
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20
1st , ur sleep skill is different from the default Undead Dreadlord Sleep spell
2ndly, will only probably make one units sleep even if it worked... cause u need to pick all units within ____ radius/area/watsoever of target point of ability , then cast sleeping spell... u can either , use jass to cast ( which i dunno how) or edit the default sleep spell to ur likings

1st , ur sleep skill is different from the default Undead Dreadlord Sleep spell
>but i did it with my other skill (Mountain King- Stormbolt) and it worked even if its not the same but it was based from it

2ndly, will only probably make one units sleep even if it worked... cause u need to pick all units within ____ radius/area/watsoever
>well correct me if im wrong but the amt of AOE is dependent on the AOE amt of Mass Sleep which i based from tranquility
 

Vnbear

Active Member
Reaction score
12
Code:
Mass Sleep
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Mass Sleep
    Actions
         If(all conditions are true) then do (Then actions) else do (Else Actions)
            If-Conditions
               (Target unit of ability being cast) is a Structure equal to false
               (Target unit of ability being cast) is Mechanical equal to false
            Then Actions
                Unit - Create 1 Sleep Dummy for (Owner of (Triggering unit)) at (Position of (Picked unit)) facing 0.00 degrees
                Unit - Add Sleep to (Last created unit)
                Unit - Set Level of Sleep for (Last created unit) to (Level of Mass Sleep for (Triggering unit))
                [COLOR="Red"]Unit - Order (Last created unit) to Undead Dreadlord - Sleep (Picked unit)[/COLOR]             
                 Unit - Add a 1.50 second Generic expiration timer to (Last created unit)
            Else-Actions

See the red highlighted part..there is no picked unit...
 

Manee

New Member
Reaction score
20
See the red highlighted part..there is no picked unit...

ok so i've changed it into Target unit of ability being cast

but its still non-functional

what should i do?

>Doesn't matter. It's an "Order with no target".

what should i base it on?
 

Vnbear

Active Member
Reaction score
12
I missed out the part on:

Unit - Create 1 Sleep Dummy for (Owner of (Triggering unit)) at (Position of (Picked unit)) facing 0.00 degrees

Change that also.
 

Manee

New Member
Reaction score
20
tranquility but i've tried starfall too yet the results are still the same :(
 

Vnbear

Active Member
Reaction score
12
Code:
Mass Sleep
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Mass Sleep
    Actions
     Unit Group- Pick Every Units within (AOE range) of Triggering unit and do multiple actions:
                Unit - Create 1 Sleep Dummy for (Owner of (Triggering unit)) at (Position of (Picked unit)) facing 0.00 degrees
                Unit - Add Sleep to (Last created unit)
                Unit - Set Level of Sleep for (Last created unit) to (Level of Mass Sleep for (Triggering unit))
                Unit - Order (Last created unit) to Undead Dreadlord - Sleep (Picked unit)             
                 Unit - Add a 1.50 second Generic expiration timer to (Last created unit)
            Else-Actions

Try this and use picked unit for these..the sleep will not be casted if the targeted unit is mech or structure automatically.
 

Manee

New Member
Reaction score
20
ok so my trigger now is:

Code:
Mass Sleep
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Mass Sleep
    Actions
     Unit Group- Pick Every unit in (Units within 700 of (Position of (Triggering unit))) and do actions:
           Loop-Actions
                Unit - Create 1 Sleep Dummy for (Owner of (Triggering unit)) at (Position of (Picked unit)) facing 0.00 degrees
                Unit - Add Sleep to (Last created unit)
                Unit - Set Level of Sleep for (Last created unit) to (Level of Mass Sleep for (Triggering unit))
                Unit - Order (Last created unit) to Undead Dreadlord - Sleep (Picked unit)             
                 Unit - Add a 1.50 second Generic expiration timer to (Last created unit)

this trigger is still non-fuctional =(
 

Vnbear

Active Member
Reaction score
12
Try basing ur spell off taunt?
So when u click that spell, it auto casts to units 700 aoe around you.
If it still doesnt work, then something isnt right with your sleep spell or that the dummy caster got no mana to cast that spell!!!
 

Manee

New Member
Reaction score
20
Try basing ur spell off taunt?
So when u click that spell, it auto casts to units 700 aoe around you.
If it still doesnt work, then something isnt right with your sleep spell or that the dummy caster got no mana to cast that spell!!!

>Try basing ur spell off taunt?
still not working

>then something isnt right with your sleep spell or that the dummy caster got no mana to cast that spell!
my dummy unit has no mana but the sleep skill has no mana cost either
(i sense some irritation in your reply)
 

Vnbear

Active Member
Reaction score
12
can u please post your map then please? very hard to see where went wrong..

P.S. I get back to you tomorrow or hopefully others can solve your problem. I need to sleep now.
 

Sinan2

New Member
Reaction score
9
Well, maybe it overwrites triggering unit, you should try to add the casting unit into a variable,say... set Caster[Owner of Casting Unit]=Casting Unit
and use Caster[Owner of Casting Unit] instead of triggering unit.
 

Ashcat

Hellooo
Reaction score
68
The only reason that this spell should not be working is that something is wrong with your sleep spell.

Go to the object editor, and double check all the values in your dummy sleep spell; mana cost, casting range, requirements, ect.

If it still doesnt work then say so and ill make a map with a working mass sleep and you can just copy/paste the trigger.
 
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