Megaskill suggestions

Galdiuz

Creator of Photon Command
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98
Well, now you know. It should be noted that chain lightning can't hit enemies you can't see, so even if it has a ridicoulus amount of bounces, it will not hit every enemy on the map. (Unless you can see the whole map.)
 

Galdiuz

Creator of Photon Command
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98
I know one thing for sure: You're much better than me at terraining... :eek:

@Razed: Ooo, bubbleboy! (Nickname for paladins in WoW :p)
 

Razed

New Member
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44
Bubbles :D (you may change the name)
Gives every friendly player currently active on the map a holy shield, which lasts for 60 seconds.
Each holy shield absorbs a total of 600 damage, and when destroyed (you have taken 600 damage) it will blow up and heal you for 50% of your total health.
If it fades after 60 seconds, you are healed for 20%.
 

Randor244

Active Member
Reaction score
34
I still need a megaspell for the Magmataur... I was thinking about using that really fun gladiator spell, but it has to little actual use in-game.

I need something very simple, due to the Magmataur's personality :D
Something that doesn't takes to long to trigger either, as I'm quite short of time ;)
 

Galdiuz

Creator of Photon Command
Reaction score
98
How about a volcano spell that never ends? Put it in a enemy base and that place will be unusable. :D
 

Carl-Fredrik

New Member
Reaction score
51
bump

Still need more...

I have this hero I need a megaskill for as well:

Knight:
Holy warrior, almost the opposite of the Truthbearer as he concentrates almost only at healing instead of damaging spells.
So I need some kind of megaspell related to healing... Healing every unit I have on the map simply is too weak for a one-time spell...

Hmm...

Prophet

Shield of the Gods
Casts divine shield on all friendly units on the map (including himself and his own units + allies, not on neutral passive though), while slowing all enemies movement speed for 30%. Lasts 70 seconds. (This one may be a 'lil too imba, I'm not sure how ur map is made, but in a melee map this is enough of time to smash an entire camp, and since enemies are slowed, there's nobody who may escape :D)


Edit: Sh*t, I didn't realise there was a page 2, I guess you already have a prophet ability :p
 

jonadrian619

-___-
Reaction score
242
Magmataur: Gladius Impaler
Magmataur repeatedly hacks and slashes an opponent and directly knocks him back, along with nearby enemy units, then the Magmataur follows that opponent, and if he dies, the next enemy, and so on, until he does his 50 slashes. It's just like an omnislash, the difference is that the Magmataur will slash an opponent until he dies and proceeds to the nearest victim, plus with knockback and AOE effects.

Truthbearer: Heaven's Wrath (one more spell)
Summons a bolt of powerful holy energy in a target point. On impact, unleashes a mighty Holy Nova which deals damage to living enemy units and 3x more damage to undead enemy units, and heals XXX hit points of friendly units.

-- Umaku iku yō ni -|- jonadrian619 --​
 

Ninja_sheep

Heavy is credit to team!
Reaction score
64
Magmataur:
smack: kills target unit/hero/building.
Avatar: avatar... with huge values on damage, HP, armor.
Aura of dominance: increases move and attack speed of all of your units by 150%.
 
A

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Flame strikes an area,That area will burn for 60 seconds and any who enters it will take 2 damage each second untill dead.and after 60 seconds is over a.......DOOM WORM.......will..........crawl.......out of the hole.......AND WILL BECOME A PHYCO CHAINSAW WEILDING.............AVATAR OF AWESOMENESS:D....actully forget the chainsaw......
 

Tru_Power

New Member
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1
Truthbearer:
Knightly hero with holy magic. Good at combat and dealing damage to the enemy. Has a hidden dark side...


The Darker Side

Randomly Converts 20 (You could change it) of an target enemy's units to your team.


As for the Magmatar(?) a large permanent stat boost to strength would probably do it.


Knight:

The Chosen one - After this spell is cast, miracle happen randomly near the knight every 60 seconds, from damaging all enemy units, to fully resorting life of all nearby allies. Or odd stuff like hexing all nearby units (allies, enemies, yourself).
 

Randor244

Active Member
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34
I'll take these in consideration. As for now, please check out the beta in the member's project's section. It's called Heroes of Destiny. I really need feedback ;)
 

Slapshot136

Divide et impera
Reaction score
471
Raise Dead: raises every enemy that was killed by the player to fight for them, units die after X seconds

Magic Dominance: Creates a few wards that autocast control magic with infinite range.

Flare: Fades the enemy's screen to complete white for a while, disabling them

Red Moon: For the duration of the next (or the rest of the current) night-time, all player (or allied) units gain high lifesteal and consume magic on attack.

Grand Battle: Summons all enemies to one place, and all allies next to them, everyone lined-up and in formation in the center of the map
 

Never_Quit

New Member
Reaction score
16
for the healer's ultimate

angels guidence
a large aoe buff that revives units when they die, while buffed they have a healing aoe along with tru site
maybe have that angel hero paladin ressurect art as the buff animation
 
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