Bananarama1
Member
- Reaction score
- 3
Hey there!
Quick question: Is it possible to keep the fog of war effect on every players minimap, and yet give them entire map visibility ingame? The camera is locked to one unit, so they can't move it across the map at will, but I want everything to be visible in that one fixed-sized screen. I disabled the black mask/fog, and that allowed the unit to see the entire screen desired, but the entire minimap was also on show, allowing them to see enemy positions, etc...
I know it is possible to replace the minimap with just a black image, but I still want discovered areas to be revealed on the map itself. So is it at all possible to reveal the map to the unit without the minimap being fully discovered?
I have tried just setting the unit's view distance to max, but doodads/other things don't show up, and the environment looks worse as a whole, as if it is permanently night.
Cheers!
Quick question: Is it possible to keep the fog of war effect on every players minimap, and yet give them entire map visibility ingame? The camera is locked to one unit, so they can't move it across the map at will, but I want everything to be visible in that one fixed-sized screen. I disabled the black mask/fog, and that allowed the unit to see the entire screen desired, but the entire minimap was also on show, allowing them to see enemy positions, etc...
I know it is possible to replace the minimap with just a black image, but I still want discovered areas to be revealed on the map itself. So is it at all possible to reveal the map to the unit without the minimap being fully discovered?
I have tried just setting the unit's view distance to max, but doodads/other things don't show up, and the environment looks worse as a whole, as if it is permanently night.
Cheers!