Modify Map Bounds.

Zanderist

New Member
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Does this function in world editor even work?

Is it the product of both numbers? or can it just be one side of the map?
 

HeX.16

Isn't Trollin You Right Now
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It does work and the numbers need to be multipils of 32.
E.g 32x32 or 64x64 or 32x64 or 64x32. It can be different for the "playable" map area though.
 

Zanderist

New Member
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I was just doing that, and at first it wouldn't work because it wasn't a multiple of 32.

But now I've gotten it to work.

My next question is how do I find the dead center of a map?
 

Durandal

New Member
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I'm really...not sure about that one

My best guess would be, to create a region that covers the entire map, then create a trigger that will make a unit at the center of the region

should be the center of the map
 
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