I use this trigger:
Than those 2:
And this is what i get ingame:
Trigger:
- Create Gameboard
- Events
- Conditions
- Actions
- Multiboard - Create a multiboard with 1 columns and 1 rows, titled Gameboard:
- Set Gameboard = (Last created multiboard)
- Multiboard - Show all multiboards
- Multiboard - Set the text for Gameboard item in column 1, row 1 to (Survived: + (String(Survived)))
- Trigger - Turn on Update Gameboard <gen>
- Trigger - Turn on Survived Timer <gen>
Than those 2:
Trigger:
- Update Gameboard
- Events
- Time - Every 0.50 seconds of game time
- Conditions
- Actions
- Multiboard - Set the text for Gameboard item in column 1, row 1 to (Survived: + (String(Survived)))
- Events
Trigger:
- Survived Timer
- Events
- Time - Every 1.00 seconds of game time
- Conditions
- Actions
- Set Survived = (Survived + 1)
- Events
And this is what i get ingame: