The only units ive seen with multiple attacks are things that have separate attacks for ground and air. But i want to use it in a different manner.
I want to have a hero with 2 attacks, one ranged and one melee. The goal is that the melee would do more, but the ranged has the obvious advantage of being ranged.
SO:
Is it possible to have said hero use the ranged attack, but use melee when the other unit is close enough?
If not is it possible to use a different button to force the melee attack that is based on 'combat--attack 2' from object editor?
I want to have a hero with 2 attacks, one ranged and one melee. The goal is that the melee would do more, but the ranged has the obvious advantage of being ranged.
SO:
Is it possible to have said hero use the ranged attack, but use melee when the other unit is close enough?
If not is it possible to use a different button to force the melee attack that is based on 'combat--attack 2' from object editor?