Multiple Songs In a Map

Farplane

New Member
Reaction score
8
I have 3 songs that I wish to play during the map, but after they are all done, I want them to restart, so....
First Song -----> Second Song -----> Final Song
^-------------------------------------------l

However, I can't think of a way that I could do this besides binding them together to make one huge song, which I don't have the program or even have an idea how to do.
Anyone have any ideas?
 

Cheddar

This is the way it was meant to be.
Reaction score
126
Well, how long are your songs, and how long will the game last? One solution: just make a big sequencial trigger that runs around 2 hours, like
Actions: Play Song1
Wait (Song1 Duration) seconds
Play Song2
Wait (Song2 Duration) seconds
Play Song3
Wait (Song3 Duration) seconds
Play Song1
Wait (Song1 Duration) seconds
Play Song2
Wait (Song2 Duration) seconds
Play Song3
Wait (Song3 Duration) seconds
Play Song1
Wait (Song1 Duration) seconds
Play Song2
Wait (Song2 Duration) seconds
Play Song3
Wait (Song3 Duration) seconds
Etc.

And if your game takes longer than that then... you have a big map.
 

Farplane

New Member
Reaction score
8
See, I was thinking of that, but I just never know. If it comes to that I will, but if anyone can bind songs that would be better.
 

Tom Jones

N/A
Reaction score
437
Import your music files with the sound editor. Have a look at the number in the parenthesis next to internal, it should be 44. Now use this action:
Code:
Sound - Set the music list to Music, starting with song 45
 

Farplane

New Member
Reaction score
8
Ok, my internal file says 43, in that case should use the same trigger, just with 44?
 

Farplane

New Member
Reaction score
8
Umm.. ok, I understand how that would work, given the number it starts at that song and goes to the end of the list and stops there, which is when you back it up with a Time - Periodic Event.... but for some reason when I start map up it's playing the default theme for WC3...
 

fyor

New Member
Reaction score
7
Code:
Music
    Events
        Time - Elapsed game time is 0.01 seconds
    Conditions
    Actions
        Sound - Stop (Last played sound) Immediately
        Sound - Stop the currently playing music theme

Should fix the Warcraft music. After this then play your music ^_^
 

fyor

New Member
Reaction score
7
Try...This...
Code:
Music
    Events
        Time - Elapsed game time is 0.01 seconds
    Conditions
    Actions
        Sound - Stop (Last played sound) Immediately
        Sound - Stop the currently playing music theme
        Sound - [B]Play your song![/B]
 

Farplane

New Member
Reaction score
8
That's not really even the problem, I'm to make it so the music that I imported is being played, using Tom's Music List method of course.
 
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