Other Mystery Dungeon

tom_mai78101

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Map: Mystery Dungeon
Version: TBA
Current Phase: Beta Development Testing #1
Prefix: Spinoff
Only for Warcraft 3 The Frozen Throne.
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This game, known as the Mystery Dungeon, is a game that's based off the game you knew for the GBA/NDS handheld consoles.

Anyone who has played The Pokemon Mystery Dungeon series, will know what this game is about, probably.

Your task is to find your way up the "stairs", or rings, and escape the dungeons. At the end of it, you'll find a boss waiting for you.

Rules are shown immediately. Here are the rules:
You went in a mystery dungeon. Here's the details:

1. You must go find a magical escape ring. Walk into it.
2. Try to reach the 99th floor in order to escape the Mystery Dungeons!
3. There are creeps wandering around.
4. Beware of Monster Houses.
5. They are totally randomized. Hence the name "Mystery Dungeon".
6. Heroes can be repicked. <Not implemented yet.>
7. Paladin's "Resurrection" is useless for now. <Not through with it.>
8. Hidden music will change with each version.
9. Will add shops and new moral/ethical challenges. <When Beta 2 comes out>

Good luck!
_____________________________________________________________________________________________

ChangeLog (Ascending Order):
Version Beta Preview 1:

-Fixed a major bug involving plenty of players/testers not able to play this map.
-Hidden music still available.
-Added Monster House.
-Will try for new dungeons and new ways to revive heroes.
-Finally, entered the Beta phase.
-Now only allows 11 players. The 12th is reserved for computers only.
-Still need some fixings to do. Please report them! :)


Version Alpha Preview 4:

-Primitive Monster Houses core gameplay added.
-Hidden music has been changed.
-Orcs abilities have been increased.
-Again, no dungeons have been added. Still taking Pokemon-themed dungeons as a preference.
-Size is smaller due to a change in hidden music.
-From now on, hidden music will change with each oncoming versions.
-Due to health problems, my development time has taken a toll on myself.



Version Alpha Preview 3:

-Changed balancing issues. Not sure as of now. Please report.(June 22, 2009)
-Human hero abilities all have been modified. Only humans.
-No dungeons added.
-Enemy spawnings are slower and much more fairer.
-Stairs are fixed.
-Humans: Level Skip Requirements are set to 3.
-Added multiplayer.


Version Alpha Preview 2:

-Fixed a PlayerPosition leak for each dungeon.
-Added two more dungeons.
-Added a bit more info about the hidden music.
-Due to time constraints, I can't be sure I can do this each day.
-Added monster houses. No triggers for it yet.
-Edited the boss.


Version Alpha Preview 1:

-Made three dungeons. Maximum TBA.
-Primitive core gameplay is finished.
-Heroes are randomized.
-Players can't choose heroes yet.
-Hidden soundtrack. Type "-hidden music" to play. Type "-stop hidden music" to stop.
-Might missed a couple of leaks.
-Vowed to make daily changes to the map. I have plenty of time.

If you have questions, please post here. I might make a day or two changes in this post.
 

Attachments

  • Mystery Dungeon.w3x
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  • Mystery Dungeon Preview 2.w3x
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  • Mystery Dungeon Preview 3.w3x
    379.5 KB · Views: 213
  • Mystery Dungeon Preview 4.w3x
    369.6 KB · Views: 221
  • Mystery Dungeon Beta 1.w3x
    390 KB · Views: 212
Reserved for room to add bigger changes. Need feedbacks, any kind of it is accepted.
 
Well I tried your preview 2 version and I must say it was a neat idea and enjoyable. I did get into an area though where groups of 10 or so guys constantly spawned and they would have destroyed me without 'whosyourdaddy'. I was in single player so I don't know how it would have been in multiplayer but it seemed pretty unbalanced at that moment. Only 1 level playable so far huh? Well I look foward to the rest. Also the default hero skills don't work so great considering the creeps can easily gang up on you and hurt you pretty bad. I'd suggest making or using some custom abilities. I realize its still just a alpha stage map and that your not anywhere near done with it just giving you some feedback. Good luck with the progression of your map.
 
Thank you for your feedback. I'm trying to improve on that part, but I'm still busy with my graduation ceremony.

At this point, I'm fixing the balancing issues. There's no new dungeons until after the fix. According to Pokemon Mystery Dungeons, players learn and use moves learned in the main RPG series, so for the abilities, they will be leveled up past Level 3.

I'm aiming at that. Again, thanks for the feedback. +rep.

------------------------------------------------

Updated.
 
Updated. Report problems/bugs/feedback when you can.
 
Updated to the Beta phase. Please report bugs and give me feedbacks. :)

I've spent some free time on this map, but I'm lacking most of it. It's been due over a month. I apologize.
 
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    Yeah I'm not sure what the deal is with the pagination.
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    It SHOULD be there so I think it might just be an artifact of having an older style.
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    I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"
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    I will have to get used to this.
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