JeveKnight
New Member
- Reaction score
- 2
The way my map is set up, is every time you grab a weapon it physically shows up on your char as an attachment. You can only hold one firearm at a time. I want to make it so that ammunition count can be seen in a leaderboard or lumber type thing. I want to make it so that each weapon has an amount of ammo assigned to it as the last user. For instance, someone picks up an M14 and it has 0 rounds loaded, you buy primary ammo and it goes to 30, you shoot 10 rounds and get killed. Someone walks up and finds your M14, but it has 20 rounds in it. I was thinking of having Lumber be PRIMARY, and Food be SECONDARY.
This part is really essential to my map, can anyone help me make something maybe even CLOSE to this system? I really need a weapon/ammo system
Thanks a lot guys
+Rep to anyone with a good weapon system
PS: I know how to make the weapon attachment (Make it show up on the char) I just need help on the rest of it.
This part is really essential to my map, can anyone help me make something maybe even CLOSE to this system? I really need a weapon/ammo system
Thanks a lot guys
+Rep to anyone with a good weapon system
PS: I know how to make the weapon attachment (Make it show up on the char) I just need help on the rest of it.