chopperpope
New Member
- Reaction score
- 12
Collection of Magic Elements
Ice Circlet
Item Name: Ice Circlet
Item Graphic:
Effects: 6 intelligence, 7% chance to create a shield of frost around self which adds 5 bonus armor, restores 10% of damage dealed on enemy unit to hero's mana.
Axe of Flames
Item Name: Axe of Flames
Item Graphic:
Effects: 10 Damage, 5% chance to deals 15 bonus damage and burn an unit causing it to take 40 bonus damage and burn during 8 seconds, increasing attack speed of the wearer and all nearby allied units by 10%.
Chest of Darkness
Item Name: Chest of Darkness
Item Graphic:
Effects: 8 Armor, 5% chance to infects the target enemy unit with dark infection, that decreases the target's attack and movement speed by 50% for 4 seconds, melee attackers receive 20% damage return.
Boots of Wind
Item Name: Boots of Wind
Item Graphic:
Effects: 7 Agility, makes hero invisible for 10 seconds when used, increasing movement speed by 10%.
Holy Ring
Item Name: Holy Ring
Item Graphic:
Effects: 250 Hit Points, 10% chance to heals 100 Hit Points when attacked, negate most targeteted spells once every 30 seconds.
Gauntlets of Earth
Item Name: Gauntlets of Earth
Item Graphic:
Effects: 8 Strength, 10% chance to deals 35% bonus damage, stuns all nearby enemy units for 2 seconds when used.
Lightning Shield
Item Name: Lightning Shield
Item Graphic:
Effects: 3 HP/s, 50% Mana Regeneration, 12% chance to cast Chain Lightning, which jumps 3 times, on enemy target unit when attacked, decreasing armor of all nearby friedly units by 5.
Shoulders of See
Item Name: Shoulders of See
Item Graphic:
Effects: 150 Mana, creates a wave of water, which deals 60 damage to all units in a line, when used, 12% chance to restore 12% of base mana whenever casts spell.
DO you know how to import this models?
do you know how to (restore damage dealth in mana)?
whould you like to help me on my map, creating items? I see u have tallent:thup:
I cant really find a pattern in the items you like and dont like. Items I think are very well thought off, you consider as trash. Items I just flap out and see as mere jokes, you absolutely love. In other words, I'll just throw in some random items and see what you like.
Voltage
good, but there's a lot of itens (chance to slow) it's becoming boring, this item will replace an existing one with (chance to slow on attack).NAME: Voltage
CLASS: Weapon
IMAGE:
ABILITIES: +26 damage, +16 to strength and agility, +8 to intelligence, Jolt (passive)
JOLT: Grants a 10% chance to unleash a devastating wave of energy onto the enemies nerve system, heavily shocking them. The shock deals 120 additional damage and starts with a complete 0.25 second impairment (stun). Over 3 seconds, the opponent will fully regain his movement and attackspeed.
Netherrobe
RIGGED! RIGGED RIGGED RIGGED! maybe, would be better changing its aability to "PHASE: Grants 100% evasion, increase movement speed by 10% and causes the hero to have no collision, during 2.5 secs (my way grants the item not also to bbe defencive, but offencive too ^^) it would be better if it's a BOOT no?."NAME: Netherrobe
CLASS: Armor
IMAGE:
ABILITIES: +100hp, +150 mana, +6 to all stats, an additional +12 to intelligence, Phase (passive)
PHASE: Grants a 40% chance to Phase when attacked during spellcasting. Phase nullifies the effect from the attack that triggered it and grants 100% evasion for 2 seconds.
Desert Requim
The idea is awesome, but I think NO PLAYER will buy this item, it have no sense to use, and (have you thinked what whould happen id two players cast the spell in the same target?)NAME: Desert Requim
CLASS: Headwear
IMAGE:
ABILITIES: +18 to all stats, +4 armor, +2hp and mp regeneration aura, Mummify (active)
MUMMIFY: Sends enchanted bandages at the target that wrap themselves around the victim, slowing him badly. When the target is killed with these bandages around him, he temorary reincarnates as the casters undead minion. Slows the target by 20% for 6 seconds. When he dies, he is animated for 10 seconds under the casters controll.
Dragonspine
GREAT! this item is very cool, and causes the players to heavily think before using it, it's the key for a killing spree at the same time it's an open door to an humiliating death!NAME: Dragonspine
CLASS: Weapon
IMAGE:
ABILITIES: +20 agility, +5% to both speeds, +20 damage, Blinding Rage (active)
BLINDING RAGE: Puts the caster in a blinding rage for 5 seconds. During this rage, his attackspeed is increased by 100%. He however cannot be controlled by his owner. Also, he attacks a new unit in a 300 radius around him with every attack.
DO you know how to import this models?
do you know how to (restore damage dealth in mana)?
whould you like to help me on my map, creating items? I see u have tallent:thup: