Need help. Neutral tavern, control points, spawned units etc

Darkhalo288

New Member
Reaction score
0
Hey guys, sorry for asking a lot of questions here but i seem to be stuck on these problems.

Certain Heroes using different buildings
OK here's the first problem. With my map what i wanted to do was have not a castle as a starting building, but depending on what hero you pick, they each have different buildings. Say for example you pick a human hero, and he'd have human buildings, naga would have a few naga buildings, burning legion have a custom etc. Also i dont mean by picking a human heroo to have human buildings like the melee maps, i wanted to be able to pick any custom building i wanted to be the main building, and tower.

What i needed to know is how do i make it so;
a)when the game starts, you start with no buildings, but once you've picked your hero, it will automatically spawn your heroes main building at a whatever spawn point i wanted.
b)so once this main building is built, you're defeated once it is destroyed and your opponent is defeated once theirs is.

Neutral Taverns
My map can hold 12 players, but can also be 2v2v2v2v2v2, 3v3v3v3, 6v6 and ffa or whatever teams really. Is their a way to make a neutral hero tavern, that all players can select 1 hero from. This would be a starting hero like in dota when the game starts you get to pick 1 hero, but i wanted a nuetral tavern so all players, even if allied or not, choose from the same neutral tavern, then once they have picked their hero that hero isnt able to be choosen by anyone else.

Control Points
I cant remember the name, i think it was called scourge of lordearon or something like that, but this custom map i played had certain control points (they were just circle of powers pretty much), but if you owned these control points, you were able to build buildings on each circle. If an enemy came and destroyed your buildings, they would then control that control point and could build buildings. For my map i wanted to do the same, but i wanted only heroes able to build from these points, not normal units.

So how do i make say 3 circle of powers, 2 small 1 medium, and if you owned medium, you could build a building (building depending on what hero you pick, from above) and 2 towers of my choice.

Choosing where to send Spawned Units
And lastly, i wanted an option (say an icon in the barracks or custom building), that once the player clicks can send spawns of units every 30secs to certain regions on the map, but if has units pathing to one region, he cant send more to a different one. But can use a "cancel" button to stop the current order.

So lets just say that theres 3 control points (mentioned above), top left(TL), centre (c) and top right (TR). So now if the player wanted to attack say TR, he'd click the icon in the barracks "Footman Battalion", and every 30 secs a few units would attack-move to TR. And if he changed his mind he could hit cancel and attack C instead.

And also how would i make it if say no enemy is holding TR,C or TL, a message saying something like "TR isnt held by anyone" would show, and if an ally or no-one at all is holding it, it could say "Cant attack their" or whatever really.

Once again really really sorry for the long post, but im pretty new to editor so i hope most of these can be answered.
 
If you are new to triggers do not start with so complicated ideas.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    News portal has been retired. Main page of site goes to Headline News forum now
  • The Helper The Helper:
    I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
  • Ghan Ghan:
    Easily done
    +1
  • The Helper The Helper:
    https://www.thehelper.net/pages/news/ is a link to the old news portal - i will integrate it into the interface somewhere when i figure it out
  • Ghan Ghan:
    Need to try something
  • Ghan Ghan:
    Hopefully this won't cause problems.
  • Ghan Ghan:
    Hmm
  • Ghan Ghan:
    I have converted the Headline News forum to an Article type forum. It will now show the top 20 threads with more detail of each thread.
  • Ghan Ghan:
    See how we like that.
  • The Helper The Helper:
    I do not see a way to go past the 1st page of posts on the forum though
  • The Helper The Helper:
    It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
  • Ghan Ghan:
    Yeah I'm not sure what the deal is with the pagination.
  • Ghan Ghan:
    It SHOULD be there so I think it might just be an artifact of having an older style.
  • Ghan Ghan:
    I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"
  • The Helper The Helper:
    I don't really get that article forum but I think it is because I have never really seen it used on a multi post thread
  • Ghan Ghan:
    RpNation makes more use of it right now as an example: https://www.rpnation.com/news/
  • The Helper The Helper:
  • The Helper The Helper:
    What do you think Tom?
  • tom_mai78101 tom_mai78101:
    I will have to get used to this.
  • tom_mai78101 tom_mai78101:
    The latest news feed looks good
  • The Helper The Helper:
    I would like to see it again like Ghan had it the first time with pagination though - without the pagination that view will not work but with pagination it just might...
  • The Helper The Helper:
    This drink recipe I have had more than a few times back in the day! Mind Eraser https://www.thehelper.net/threads/cocktail-mind-eraser.194720/

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top