Need Help T_T

Nickdzul

New Member
Reaction score
1
I have a Hero Arena map, which consist of alot minigames, like Gladiator, Fight Pits, Questing (Coming Soon), Hunting(Coming Soon) and a lot more..

I'm creating this Gladiator Fight, which I followed a guide here to make an arena.
But now I need help, as I'm making the arena, I'm making it to ;

1) Pick all players from their current position
2) Fight (done)
3) Last Man Standing Win! (done)
4) Put back all Hero to previous position
5) reset timer
6) the hero won't revive

furthermore, how do i make the unit respawn after people killed it?
Like in the Fight Pit, i've created sort of 'boss', when player killed it, they will be sent to 2nd pit (i don't know how to trigger this) and so on the Pit 2.

And I don't know how to respawn the boss back.

All I did in my map was when player killed the 'boss', he will need to enter the region behind the boss and be sent to next pit (gay trigger, i know :( T_T) and same with the 2nd pit..

I tried created it with (Move (Owner of (Killing Unit)) instantly to (blablabla)) but later the summoned unit who last hitted the boss will be sent to next pit, leaving the Hero there and can't get out.. :(

Wish anyone can help :) And I'm willing to give you my map and credits in PM.
 

Sonic

New Member
Reaction score
10
For Revivie Just use
Trigger:
  • Events-Unit Dies
    • Conditions- Dying unit equal to your unit
    • Actions - Revive unit instantly at some Point

HAND WRITTED
 

tommerbob

Minecraft. :D
Reaction score
110
Yes, wherever you want your hero to revive at, just set a Point variable at that point, and then do:

Trigger:
  • Events
    • Unit - a unit dies
    • Conditions
      • (Triggering unit) Equal to [your unit]
    • Actions
      • Set PointVariable = [the place where you want your hero to revive]
      • Hero - Instantly revive (Triggering unit) at PointVariable
 
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