Finestdeath
New Member
- Reaction score
- 10
I have created a skill that basically makes a friendly target invulnerable for a amount of time. Everything works fine BUT the target does not become invulnerable. Only the buff appears but his armor remains the same.
Any help will be appreciated.
Trigger:
- Events
- Unit - A unit Finishes casting an ability
- Conditions
- (Ability being cast) Equal to Defense Matrix
- Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Level of Defense Matrix for (Casting unit)) Equal to 1
- Then - Actions
- Unit - Make (Target unit of ability being cast) Invulnerable
- Wait 3.00 seconds
- Unit - Make (Target unit of ability being cast) Vulnerable
- Else - Actions
- Do nothing
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Any help will be appreciated.