Every 3 seconds of game time, I want three riflemen to play their attack animation. this is what the trigger looks like
Event - Every 3.00 seconds of game time
Condition -
Actions -
Unit Group - Pick every unit in (Units in riflemen shots <gen> matching ((Unit-type of (Picked unit)) Equal to Rifleman)) and do (Animation - Play (Picked unit)'s attack animation)
it looks like it is correct to me, but when i test run the game the said riflemen are standing idle. I checked to make sure they were all in the riflemen shots region, and they are.
can somebody review my trigger and try to find the bug?
thanks, again,
rtatpi
Event - Every 3.00 seconds of game time
Condition -
Actions -
Unit Group - Pick every unit in (Units in riflemen shots <gen> matching ((Unit-type of (Picked unit)) Equal to Rifleman)) and do (Animation - Play (Picked unit)'s attack animation)
it looks like it is correct to me, but when i test run the game the said riflemen are standing idle. I checked to make sure they were all in the riflemen shots region, and they are.
can somebody review my trigger and try to find the bug?
thanks, again,
rtatpi