Need help with upgrades

sensesxfailx

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Im making an AOS type map and in the game u can buy upgrades to improve your computers army ex. buying pries upgrade would then make priest spawn every turn like every other unit but i cannot figure out how to do this can someone please help

thanx in ahead
 
u need to make varibles like u make a varible of a integer and make it array if u buy a priest upgrade then uset varible priest_units = varible priest_units +1

and then do this in the trigger from ur waves because ithink u want waves if u buy it 1 time it will keep sprawning
then create (varible priest_units) priests at region and facing
 
u mean the main thing umm well i dont know anything advanced but u could try that u train a unit and then when the unitis created remove him there is much choise with htis but cant htink of something advanced now
 
ok ill go try


one problem im not too great at variables so when i set the Priest_units what would the index be

ex. Set Priest_units[index]=Value

idk what the index should be
 
alrite well i gotta leave for awhile so if you post something and i dont replay back quickly ill be back soon
 
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