can some one pls save that trigger on a map becose I can't finde a few stuf and can't make it working
Code:
Floating Text Init
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Floating Text - Create floating text that reads Text 1 at (Center of (Playable map area)) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
Set FT[1] = (Last created floating text)
this sets up the variable, continue this for every floating text that you have
Floating Text - Create floating text that reads Text 2 at (Center of (Playable map area)) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
Set FT[2] = (Last created floating text)
For each (Integer A) from 1 to X, do (Actions)
Loop - Actions
Floating Text - Change FT[(Integer A)]: Enable permanence
this part hides all the floating text
For each (Integer A) from 1 to X, do (Actions)
Loop - Actions
Floating Text - Change the color of FT[(Integer A)] to (100.00%, 100.00%, 100.00%) with 100.00% transparency
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Floating Text - Change the color of FT[(Integer A)] to (100.00%, 100.00%, 100.00%) with 0.00% transparency