Number of dying units equal to 20?

warcraft3FTW

New Member
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1
Ok i made a trigger for my cinematic and it goes

event-a unit dies

condition-type of dying unit is equal to uruk hai or uruk hai pikeman

action-play trigger B

Alright everything should be good except i need a condition like number of dying units equal to 20

Thank you
 

WolfieeifloW

WEHZ Helper
Reaction score
372
It's not a trigger to make a variable.
In trigger editor look at the top area.
There should be a yellow X.
Click that.
Click the green X in the box that comes up.
Name your variable.
Change "Variable type" to integer.
Click OK in this box.
Click OK in the variable editor box.
You've just created an integer variable!
 

Cloak_Master

Active Member
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41
Simple. Just use the trigger you have, basically "A unit dies, unit type of dying unit = to blah blah". Then, add a custom integer variable that increases by 1 every time a unit dies. "Set integer X = integer X + 1". Finally, use an If then else to check if X = 20, and do what you want to do.
 

warcraft3FTW

New Member
Reaction score
1
i started a new map went to triggers
event-a unit dies

condition type of unit equal to bla bla bla

action-create message to all players saying you have killed 5 footmen

named the variable footmen and type is interger and i didnt touch the size or default thing and when i test ingame when i kill a footman just 1 it says you have killed 5 footmen dont i have to change the size or the default thing or do i HAVE TO make a condition with the variable interger?
 

DiFm

New Member
Reaction score
35
i started a new map went to triggers
event-a unit dies

condition type of unit equal to bla bla bla

action-create message to all players saying you have killed 5 footmen

named the variable footmen and type is interger and i didnt touch the size or default thing and when i test ingame when i kill a footman just 1 it says you have killed 5 footmen dont i have to change the size or the default thing or do i HAVE TO make a condition with the variable interger?

event-a unit dies

condition type of unit equal to bla bla bla

action-
set integer = integer +1
create message to all players saying you have killed integer footmen
 

ZulzZ

New Member
Reaction score
8
Trigger:
  • Untitled Trigger 001
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Triggering unit) Equal to yourunit<this is where you just select the estimated unit in your unit type list>
    • Actions
      • Set died(died is a variable type integer) = (died + 1)
      • If (died Equal to 20) then do (Game - Display to (All players) the text: you've killed the 2...) else do (Do nothing)


This should work :)
 

X-maul

AKA: Demtrod
Reaction score
201
i still dont understand variables...

a variable is a random "storing box" you are able to set variable to nearly everything in your map.
You can set a variable to numbers (if its an integer type variable (or real if you need a number like 1,564646ect...)) and then you could use it later in the game, for an example your proplem, you just set the varialbe to 0 in the start and then everytime a unit dies, it plusses 1 to your variable.
Then you just check if the variable is equal to 20 and then you got your trigger nearly done...

Hope that you understand it, and start using it, cause that its one of the most needed things in triggering with GUI and JASS aswell...
 
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