'o00O' as object ID causes fatal...

Hellohihi

New Member
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This is so weird, 'o00O' as object ID for a tower in my map causes the game to fatal error when another tower is selected.

Anybody knows why?
 

Exide

I am amazingly focused right now!
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448
I have no idea.
Try putting a zero at the end, and an O (as in Overkill) at the beginning, like this:

'O000'

What is this object?
 

Hellohihi

New Member
Reaction score
42
It is an Advanced Tower of Pearls.

I managed to bypass the fatal error by setting its object ID to o00P.
 
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