[Off WE Topic]Simple noob question.

felnix

New Member
Reaction score
4
Sorry for wasting your time on this noob question

I want to ask how do I use WC3 tag here?

Example please :)
 

Happy

Well-Known Member
Reaction score
71
when you post a question/answer there are some buttons over the text box...theres "a" yellow a thats the wc3 tags....and to add triggers in it right-click on the FIRST (really the first) line of the trigger means the name of it...click on "copy as text"...go to the post again...strg+v and its done^^

would look like this then^^
V
V
V
Trigger:
  • game time
    • Events
      • Time - Every 1.00 seconds of game time
    • Conditions
    • Actions
      • Set elapsed_game_time = (elapsed_game_time + 1)
 

felnix

New Member
Reaction score
4
let me try

Trigger:
  • Blademaster Shadow Spin attacking
    • Events
      • Unit - A unit Is attacked
    • Conditions
      • (Attacking unit) Equal to Blademaster 0041 <gen>
    • Actions
      • Set ShadowSpin_Random = (Random percentage)
      • Set ShadowSpin_Caster = (Attacking unit)
      • Set ShadowSpin_CasterLoc = (Position of ShadowSpin_Caster)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • ShadowSpin_Random Less than or equal to 20.00
        • Then - Actions
          • Animation - Play ShadowSpin_Caster's spin animation
          • Set ShadowSpin_UnitGroup = (Units within 300.00 of ShadowSpin_CasterLoc matching ((((Matching unit) is A structure) Equal to False) and ((((Matching unit) is alive) Equal to True) and (((Matching unit) belongs to an enemy of (Owner of ShadowSpin_Caster)) Equal to True))))
          • Unit Group - Pick every unit in ShadowSpin_UnitGroup and do (Actions)
            • Loop - Actions
              • Unit - Cause ShadowSpin_Caster to damage (Picked unit), dealing ShadowSpin_Damage damage of attack type Spells and damage type Normal
              • Special Effect - Create a special effect attached to the chest of (Picked unit) using Abilities\Spells\Other\Stampede\StampedeMissileDeath.mdl
              • Special Effect - Destroy (Last created special effect)
          • Custom script: call RemoveLocation (udg_ShadowSpin_CasterLoc)
          • Custom script: call DestroyGroup (udg_ShadowSpin_UnitGroup)
          • Wait 0.50 game-time seconds
          • Animation - Play ShadowSpin_Caster's stand animation
        • Else - Actions


Edit: Yeah! I did it! +rep
 
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