Templarion
Member
- Reaction score
- 8
Ok. I have found both of those triggers and wrote them correctly but they don't work.
One Town Hall (see also: http://www.thehelper.net/forums/archive/index.php/t-16537.html):
Events:
Unit - A unit Begins construction
Conditions:
((Unit-type of (Constructing structure)) Equal to Town Hall) and ((Number of units in (Units owned by (Triggering player) of type Town Hall)) Equal to 1)
Actions:
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to (Triggering player))) the text: You cannot have mor...
Unit - Remove (Constructing structure) from the game
Non-Melee Victory/Defeat trigger is imported right from "Free Trigger Code" -forum from thread "Other triggers" made by Darg.
My map is a non-melee map made for 1vs1vs1vs1 or 2vs2 game. Errors are printed when I save the map. I can still test my map but triggers are disabled. Yes, I have lots of custom objects.
Please, help me. I have read your texts and seen you are the masters of World Editor.
"You are my only hope."
One Town Hall (see also: http://www.thehelper.net/forums/archive/index.php/t-16537.html):
Events:
Unit - A unit Begins construction
Conditions:
((Unit-type of (Constructing structure)) Equal to Town Hall) and ((Number of units in (Units owned by (Triggering player) of type Town Hall)) Equal to 1)
Actions:
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to (Triggering player))) the text: You cannot have mor...
Unit - Remove (Constructing structure) from the game
Non-Melee Victory/Defeat trigger is imported right from "Free Trigger Code" -forum from thread "Other triggers" made by Darg.
My map is a non-melee map made for 1vs1vs1vs1 or 2vs2 game. Errors are printed when I save the map. I can still test my map but triggers are disabled. Yes, I have lots of custom objects.
Please, help me. I have read your texts and seen you are the masters of World Editor.
"You are my only hope."